A downloadable game

WARNING - CONTAINS BLINKING LIGHTS

CONTROLS

  • Click and drag on the ball to flick
  • Click while ball is moving to use flipper.
  • Space to speed up time while ball is moving
  • Press P to pause

Flicker is a prototype project to experiment and get to know new Unity features and design patterns.

The game is written with Entitas, an ECS framework for Unity.

Currently used Unity packages and features:

  • URP
  • Shader Graph
  • Cinemachine
  • New Input System
  • Addressables

Music used:

Music by Wavecont, https://www.wavecont.com/free-download/
Licensed under creative commons Attribution-ShareAlike 4.0 International
https://creativecommons.org/licenses/by-sa/4.0/
Music promoted by https://www.chosic.com/

Download

Download
FlickerExecutable.zip 39 MB
Download
FlickerSource.zip 670 MB

Install instructions

For the source project:

Use Unity 2021.1.22f1.

To start the game, open the "Init" scene and hit play.

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